Went in for my first Dynamis-Valkrum last night, was good fun, died twice, but its all about getting points towards my relic redmage hat, current sit a 6 points after last night. Heres a few screenshots, and a video of the Valkrum Boss.
So i logged on this morning, bored as hell, and i did a little PvP with Upbeat, then went out for a couple hours. When i got back i decided to get FRAP's new recording software, brilliant stuff, as i was sitting in moghouse, i wanted to test this recording software, so unlucky for Ramuh here i came.
He will use Judgment Bolt 5 times, no matter what. If his health is dropped too fast, he will just use it back to back as many times as necessary, and until the final Judgment Bolt is used, he will stay at 1% health no matter how much damage is dealt to him.
Did the Chains of Promathia Airship fight this morning as soon as i logged on, the video is above, thanks pimp for helping. And Congratulations to Queenp.
These large, herbivorous birds are unable to fly, but their powerful legs allow them to run at high speeds. Its size and impressive speed make it the most popular type of mount in Vana'diel. Although too small to allow flight, the chocobo's wings assist in keeping balance and also function as a type of brake. In the past, the Elvaan primarily used chocobos as mounts and general labor, but as of late, chocobos have been raised all over the world and are a popular form of transportation. Great skill is required to ride them due to their wild nature.
These birds are very fond of Gysahl Greens. When given a gysahl green, a chocobo will be able to dig for buried items. Although chocobos do love gysahl greens, when they are housed in the stables they eat San d'Orian Carrots for their high nutritional value and Cupid Worms to build strong bones and muscles.
In order to obtain a Chocobo License to ride a chocobo, you must first have attained level 20, and completed the Chocobo's Wounds quest in Upper Jeuno. Once a license has been obtained, players level 20 or higher may rent a chocobo from a number of Chocobo Rentersscattered across Vana'diel with a base riding duration of 30 minutes. Players level 15 through 19 may rent a chocobo from the stables in San d'Oria, Bastok, or Windurst but can only ride for 15 minutes, and are not affected by equipment bonuses.
History of the Chocobo
A species native to the La Theine Plateau, the wild Chocobos were once seen racing across the plains in great numbers. However, as the people of Vana'diel began to realize the utility of this fleet-footed creature, more and more Chocobos were captured and domesticated. A truly wild Chocobo is now a rare sight to behold.
Elvaan had raised Chocobos for use in farming, hunting, and general labor since before recorded history. But once the practice of riding bareback was civilized with the invention of reins and saddles, the number of people using Chocobo mounts suddenly soared. Merchants now preferred Chocobos for long, overland journeys, and the military adopted the creatures for use in highly mobile cavalry units. Today they are raised by the Vana'diel Chocobo Society who over see their care and dispatch them to Chocobo stables throughout Vana'diel. People have begun selective breeding programs since the unprecedented fascination with the creature has spread to every corner of Vana'diel. Recently, the Chocobo Racing held at a local level has been elevated to the world stage, garnering unprecedented attention.
Just trying to make my way through Chains of Promathia. I did recently film the Airship Fight in Chains of Promathia. but the file was corrupt and i can get it to work, it wasnt a success, but it was quite fun, and if you want any pointer on how to piss of Queenp(Shadowslayah) the guide book was definately in that video, im just kidding ^^
- Twit
Spheroids
They have three special attacks that they all use together. If one of them is asleep at the time, they will use it when they wake up.
Sleeping the Spheroids and picking them off one at a time is a proven strategy.
They will gradually build up a Sleep resistance.
They will gradually build up a resistance to Bind.
The NMs are susceptible to Lullaby, but build up resistance fast. Each casting of Lullaby lasts 3 seconds less than the previous one, and eventually they just resist entirely.
The NMs are aggressive and will attack bystanders in the case the popping party dies.
Can be defeated solo by certain jobs around level 75, but it is suggested to do this fight with a healer and a sleeper.
You have 45 seconds to defeat it before it will use Hypothermal Combustion, which will result in failure. The snoll will start to inflate as it approaches destruction.
Using Shu'Meyo Salt on it will delay Hypothermal Combustion by 20 seconds, buying more time to kill it. Salt cannot be reapplied again until it "shakes it off."
- Follow Us on Twitter!
- "Join Us on Facebook!
- RSS
Contact